Doki Doki Inc. Launches Platform Where Participants Can Interact With Sound NFT Assets
SAN FRANCISCO – August 27, 2021 – Doki Doki has announced the launch of its Audio Metaverse platform, where users can interact in a sound-based augmented reality environment. The implementation of spatial audio in the audio metaverse allows users to feel that they are in fact occupying the same space together. Participants only need headphones to enjoy the experience.
Mainstream social media has become a place where a handful of influencers monopolize the conversation. Social audio apps have also started to replicate this dynamic. Doki Doki’s mission is to alleviate the loneliness caused by traditional social media apps with their inclusive platform that also offers an immersive experience. With the Audio Metaverse, Doki Doki has given people a safe virtual space to meet with others.
“With Audio Metaverse, the entire world will be mapped and divided into cubes that you can own, buy and sell,” said Doki Doki CEO Takahito Iguchi. “This way, even when we are apart, we can still have the experience of being together in the same space.”
Building on the spatial audio technology developed by Apple for the Airpods Pro, Doki Doki Inc. has integrated the physical world into the virtual world through sound. Because of this, even remote users can hear what’s going on in the audio space and interact with people at the actual location.
The owner of each cube can play music, sing songs, and lead discussions. Anyone who enters this physical space will hear what is going on. Each space will also have a corresponding non-fungible token (NFT), to ensure that each asset is unique and can be verified as genuine.
The Audio Metaverse reproduces physical spaces through their atmospheric sounds. This way, online users can still interact with each other in an environment that looks a lot like being together. User voices reflect their position in a three-dimensional grid, giving interactions a heightened sense of realism. This perfectly reproduces the feeling of occupying a physical space together.
This augmented audio reality environment offers artists and creators a new place to create and a new medium to express themselves. By having a space where the mode of expression is the content itself, the space becomes a work of art. As this concept gains popularity, spaces will also increase in value.
With Doki Doki’s new platform, users can interact with each other in an immersive environment even when they are physically separated. By helping users feel like they’re in the same physical space, Audio Metaverse helps people be alone together.
About Doki Doki Inc.
With offices in San Francisco and Kyoto, Doki Doki has been developing voice-based social platforms. 2016. In 2017, Doki Doki released the Baby and Ball apps, both of which were the first voice social networks. The next app they released in the US is Dabel, a social audio app. On this platform, more than 80,000 users have connected with other users they have just met in live conversations. The team also places great emphasis on the accessibility of applications, ensuring that visually impaired users can benefit from the platform as well.
Okay was founded by Takahito Iguchi, who has been a leader in the XR (Cross Reality) field. He developed the augmented reality app Sekai Camera and, later in 2013, the Telepathy wearable device. In 2019, Iguchi led Doki Doki in creating Dabel, before moving the team to focus on the audio metaverse.
The Web: https://www.audiometaverse.com/